shredbx logo
shredbx shredbx shredbx shredbx Personal
  • Home
  • Lab
  • Portfolio
  • Experience
  • Services
  • Profile
  • Contact
AClaude
  • Home
  • Lab
  • Portfolio
  • Experience
  • Services
  • Profile
  • Contact
Andrei Solovev
Projects
Search projects... ⌘K
  • Projects
    • All 57
    • Web 13
    • Mobile 35
    • macOS 6
    • Packages 2
    • Dev Tools 4
// INTELVISION

iSmartHouse — Smart Home Control

iOS control system for smart home automation

Platform
ios
Stage
archived
Year
2009
Team
2
@ Intelvision (2009-2011)
A Andrei Solovev
iSmartHouse — Smart Home Control screenshot 1
iSmartHouse — Smart Home Control screenshot 2
iSmartHouse — Smart Home Control screenshot 3

// Built with

objective-c TCP/IP Core Data CFNetwork

01 Problem

Homeowners with smart home systems needed a unified mobile interface to control lighting, climate, security, and entertainment systems. Existing solutions were fragmented, requiring multiple apps, and lacked intuitive controls for complex home automation scenarios.

02 Approach

Chose direct TCP/IP socket communication over HTTP REST because the home automation controller spoke a proprietary binary protocol with sub-100ms latency requirements — HTTP overhead was unacceptable for real-time light dimmer control. Evaluated third-party networking libraries but none supported raw socket communication with custom framing at the time, so built the socket layer from scratch using CFNetwork. Used Core Data for scene persistence rather than flat files because scenes had complex relationships (rooms → devices → states) that mapped naturally to an object graph.

03 Solution

Developed a comprehensive iOS home automation control application using Objective-C with TCP/IP socket communication for direct hardware control. Implemented custom UI components for device controls (dimmers, thermostats, scenes), Core Data for configuration persistence, and background execution for monitoring home status. The app communicated directly with home automation controllers over local network.

04 Outcomes

Qualitative

  • Unified control interface for multiple home systems
  • Real-time status updates from home sensors
  • Scene-based automation with one-tap activation
  • Reliable operation over local network

05 Trade-offs

Raw socket programming was significantly more complex than REST — had to handle connection drops, partial reads, byte-order conversion, and reconnection logic manually. But it was the only way to achieve the responsiveness users expected from physical light switches. Core Data added complexity for what was essentially a configuration store, but the relationship modeling for rooms/devices/scenes justified it. The proprietary protocol meant the app was tightly coupled to one hardware vendor's ecosystem.

06 Constraints

  • Direct TCP/IP communication with proprietary hardware
  • Real-time status updates from sensors
  • Reliable operation even with unstable network

07 Innovation

Created unified interface for controlling diverse home automation systems through direct TCP/IP socket communication, enabling real-time control and status monitoring of smart home devices.

Novelty: moderate

08 Reflection

This project, built early in my career, taught me more about networking than any other. Writing a TCP socket client from scratch — dealing with partial reads, keepalives, and reconnection — built intuition that I still rely on when designing networked systems. The Command pattern used for device control (on/off/dim/scene) was my first deliberate use of a design pattern in production. In hindsight, I would add a protocol abstraction layer to support multiple hardware vendors, but at the time the single-vendor constraint was a business reality.

09 Links

iSmartHouse - Home Automation Control behance

// Related Projects

MOBILE
06 / shots

Motomoto — Motorcycle Network

Motorcycle social network with GPS tracking and community features

MOBILE
05 / shots

Chilindo — Live Auction Platform

Online auction platform with real-time bidding

MOBILE
04 / shots

StampnGo — Digital Loyalty Card

Digital loyalty stamp card with ultra-touch integration

NO IMAGE
MOBILE

Lolococo — City Lifestyle Guide

Location-based lifestyle guide with venue discovery and navigation

NO IMAGE
MOBILE

Kintouch — School Communication Platform

Communication platform for teachers, parents, and students

NO IMAGE
MOBILE

FridgeTracker — Fridge & Shopping Planner

Fridge inventory app with barcode scanning, expense tracking, and shopping lists

shredbx logo shredbx shredbx shredbx shredbx Andrei Solovev

Solution Architect & Lead Software Engineer

ExperiencePortfolioResearch & ExperimentsEducationCertificationSkills
GitHub ↗LinkedIn ↗Email ↗
AVAILABLE FOR NEW PROJECTS
// MY LATEST BEATS
Hobby & Interests

Lab

  • The Lab
  • Framework
  • Components
  • Packages
  • Games
  • Process (SDLC)
  • Knowledge
  • Blog

Andrei

  • Portfolio
  • Experience
  • Services
  • Profile
  • Contact
  • Lifestyle

Team

  • Team
  • Andrei
  • Claude

Legal

  • Privacy
  • Terms
  • Cookies
© 2026 shredbx.com. All rights reserved. — Andrei Solovev |