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Team/ Claude Code CLI

Claude Code CLI

Claude Code CLI

claude-opus-4-6

SDLC · Development · Testing · Deployment

7 workflows loaded
Claude — mission briefing
$ cat /agents/claude/status
provider: Anthropic status: active
────────────────────────────────────────
$ sbx describe --stats
projects: 7 games: 5 standards: 103
knowledge: 530+ artifacts

AI-powered development agent integrated into the SBX governed SDLC. Operates within a structured state machine, following Feature-Driven Development with knowledge-before-code, model-before-code, and validate-before-reporting principles.

01
// WHAT IT BUILDS

Project Portfolio

Accelerating delivery by turning AI into a predictable part of a contract-driven development system

Over the past period, I've been working extensively with code-generative systems such as GitHub Copilot, Cursor AI, Codex, and the Claude Code CLI. Rather than treating them as standalone tools, I've…

PKG
IN PROGRESS 03 / shots
sbx

SBX — AI-Augmented Framework

Go CLI and protocol layer that turn AI-augmented coding into a governed SDLC

Developer Tools Web 2025 AI PERSONAL
go cobra yaml sveltekit
WEB
PROTOTYPE 08 / shots
sbx

SBX — Project Management Hub

Project management, deployment operations and full document preview for the SBX governance engine

Developer Tools Web 2025 AI PERSONAL
sveltekit typescript go postgresql
WEB
07 / shots

shredbx.com — AI-Augmented Showcase & Portfolio Portal

Professional portfolio and services portal built on SBX framework

Developer Tools Web 2026 AI PERSONAL
sveltekit typescript go tailwind-css
View all projects built with Claude →
02
// GAME LAB

Games & Experiments

Small experiments inspired by classic games

A collection of lightweight browser-based experiments focused on recreating and exploring classic gameplay. Built for testing ideas, rapid iteration, and occasionally just for fun.

DATAWORM

// NEURAL DATA EXTRACTION PROTOCOL v9.0

> GRID: 20x20 SECTORS

> OBJECTIVE: CONSUME DATA PACKETS

> LIVES: 3 (EXTRA LIFE PICKUPS ENABLED)

> PORTALS: ACTIVE (BORDER WARP NODES)

> WARNING: SELF-COLLISION IS FATAL

PRESS [ENTER] TO INITIATE

# 2048
prototype beginner

Merge tiles. Reach 2048. Keep going

* Minesweeper
prototype intermediate

Reveal safe cells. Avoid the mines

O Pac-Man
playable intermediate

Eat tasks. Fix bugs. Ship before the deadline

T Tetris
prototype beginner

Stack blocks. Clear lines. Don't top out

Enter the Arcade →
03
// MODULAR ARCHITECTURE

Packages & Components

Reusable components and SDKs built to simplify integration and reduce development overhead

Reusable packages and UI components — shared logic and visual building blocks designed for consistency and rapid development. Each module is defined with clear interfaces and modular architecture, acting as stable building blocks in the AI-augmented workflow.

34 // Go + SvelteKit
PD MD SI UI

Packages

Each package is designed with clear structure, defined interfaces, and modular architecture — allowing consistent integration and independent evolution. They act as building blocks for system-level functionality, reducing duplication and improving maintainability.

→
79 // Svelte 5 Design System
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eXperimental Lab

Components

A library of UI components covering layouts, navigation, animations, and visual building blocks, designed to standardize interface development across projects.

→
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e X perimental Lab
Neon Outline
Mouse Following Border
Terminal Block
Rainbow Gradient Card
Manifesto Stack
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eXperimental Lab
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Video Section Header
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e X perimental Lab
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Mouse Following Border
Terminal Block
Rainbow Gradient Card
Manifesto Stack
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eXperimental Lab
Plasma Gradient
Video Section Header
shred bx
e X perimental Lab
Neon Outline
Mouse Following Border
Terminal Block
Rainbow Gradient Card
Manifesto Stack
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eXperimental Lab
Plasma Gradient
Video Section Header
shred bx
e X perimental Lab
Neon Outline
Mouse Following Border
Terminal Block
Rainbow Gradient Card
Manifesto Stack
shredbx
eXperimental Lab
Plasma Gradient
Video Section Header
View all components
04
// HOW IT BUILDS

Development Process

A structured AI-augmented development workflow

Feature-driven development combined with AI-assisted engineering workflows. Structured requirements, modular architecture, reusable components, and automated tooling — from idea to deployment.

// FDD PIPELINE

1 MODEL
$  sbx sdlc init "feature"
✓ Goals + stories defined
2 DESIGN
$  sbx sdlc model check
✓ Package model validated
3 PLAN
$  sbx test plan
✓ 12 scenarios classified
4 BUILD
$  sbx build && sbx check
✓ 0 errors, 0 warnings
5 VERIFY
$  sbx deploy --env prod
✓ HTTP 200 — live

From goal to production — governed, traceable, autonomous.

// TOOLKIT

sbx -- workspace
$ sbx describe
SBX -- 1035 nodes
├── 50+ CLI commands
├── 352 knowledge artifacts
├── 222+ decision records
└── 29 domain experts
$
$ sbx help development
├── application -- governance gateway
├── component -- workspace + UI discovery
├── media -- video HLS, image optimization
├── run -- dev server (worktree-aware)
└── build -- auto-detect platform
$
$ sbx help infrastructure
├── infra -- Docker orchestration
├── migrate -- DB up/down/status/create
├── r2 -- Cloudflare R2 storage
├── deploy -- Dokploy deployments
└── vault -- 1Password secrets
$
Development 12 commands
buildtestruncheckmediacomponent
Governance 8 commands
sdlcdecisionknowledgerequirements
Infrastructure 6 commands
inframigratedeployr2vaultenv
Framework 6 commands
describeframeworktypemodelentitiesplatform

Six disciplines. One governed workflow.

6 commands Project Management Every task governed from goal to merge 5 commands Design & Prototyping Sandbox to pixel-perfect in one workflow 8 commands Software Engineering Build, test, deploy — one CLI 5 commands Quality Assurance 350+ knowledge artifacts, zero guesswork 8 commands Operations Secrets, infra, deploys — codified 4 commands AI Workflow AI partner with governance boundaries

Built on 103 industry standards

FDDISO/IEC 12207CMMI v2.0DORA MetricsSOLIDClean CodeDDDITIL v4TOGAFOWASP Top 10IEEE 730BPMN 2.0MADR v3.0IBM ETVXISO 25010Hexagonal Architecture12-Factor AppFDDISO/IEC 12207CMMI v2.0DORA MetricsSOLIDClean CodeDDDITIL v4TOGAFOWASP Top 10IEEE 730BPMN 2.0MADR v3.0IBM ETVXISO 25010Hexagonal Architecture12-Factor App
See How It Works →
05
// KNOWLEDGE BASE

Knowledge & References

A structured knowledge system that defines and drives the development process

A structured collection of patterns, standards, solutions, and guidelines that Claude uses as context for every implementation decision. These are not passive documentation — they are actively loaded into every SDLC step via sbx knowledge get, ensuring generated code follows proven approaches and architectural constraints.

5
SDLC
Feature-Driven Development
Our 5-phase governed delivery lifecycle — from goal definition to production deployment.
61
Framework
13 System Capabilities
Modeling, testing, security, deployment, and 9 more — every capability scored and tracked.
56
Protocols
Core Protocols
Foundational type definitions — actors, entities, deployments — governing framework structure.
45
Patterns
34 Design Patterns
GoF, POSA, and domain-driven patterns — each with purpose, structure, and consequences.
49
Guidelines
36 Operational Guidelines
Applied rules per ISO 25010 capability — architecture, security, deployment, and more.
Explore Knowledge →
// Curated Reading

Books & References

Foundational texts that shape the development philosophy and process

processes

A Practical Guide to Feature-Driven Development

Stephen R. Palmer, Mac Felsing

The definitive guide to Feature-Driven Development (FDD) — five-process methodology, chief programmer roles, feature lists, design by feature, and build by feature. Primary source for the SBX SDLC governance framework.

architecture

Clean Architecture: A Craftsman's Guide to Software Structure and Design

Robert C. Martin

Foundational text on software architecture principles — Dependency Rule, Clean Architecture layers (Entities, Use Cases, Interface Adapters, Frameworks), and component coupling laws. Directly influenced the SBX 4-layer FDD monorepo architecture (PD/MD/SI/UI layers).

patterns

Design Patterns: Elements of Reusable Object-Oriented Software

Gamma, Helm, Johnson, Vlissides (Gang of Four)

The original pattern catalogue: 23 GoF patterns across Creational, Structural, and Behavioral categories. Observer, Delegate, Factory, Coordinator, Repository — patterns that appear throughout every iOS project built across 20+ years.

clean-code

Clean Code: A Handbook of Agile Software Craftsmanship

Robert C. Martin

Practical guide to writing readable, maintainable code — meaningful names, small functions, single responsibility, error handling, and test-driven development. Applied daily across every language and platform.

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Solution Architect & Lead Software Engineer

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